A value greater than 0 causes debug information to be generated. Greater numbers give more debug information. You have selected cross-block smoothing. May improve the image at low quality settings (10 to 20). May make things worse at normal settings. Selects cross-block smoothing. This is dimmed because cross-block smoothing is not compiled into the executable. Click to select cross-block smoothing. May improve the image at low quality settings (10 to 20). May make things worse at normal settings. You have selected grayscale output. A color image will be converted to grayscale before generating output. Click to create grayscale output from a color original. You have selected a one-pass quantization. If this is forced on, 2-pass quantization is not compiled into the executable. Use a one-pass quantization. This is dimmed because quantize is not selected OR because 1 pass quantization is not compiled into the executable. Click to use a one-pass quantization. One-pass is faster, but the generated image is of lower quality. You have disabled Floyd-Steinberg dithering during quantization. Dithering usually produces a better image, but sometimes results in graininess. Diaables Floyd-Steinberg dithering during quantization. This option is dimmed because quantization is not selected. Click to disable Floyd-Steinberg dithering during quantization. Dithering usually produces a better image, but sometimes results in graininess. Set the number of colors to be included in the generated image. This is dimmed because quantization is not selected. Set the number of colors to be included in the generated image. Quantization to 256 or less colors is required for GIF output. The image will be quantized to the given number of colors before generating the output file. Quantization to 256 or less colors is required for GIF output. Quantizes the image to the given number of colors before generating the output file. This is dimmed because there is no quantizer compiled into the executable. Click to quantize the image to the given number of colors before generating the output file. You have selected TARGA as the output file format. Chooses TARGA as the output file format. This item is dimmed because TARGA support is not compiled into the executable. Click to choose TARGA as the output file format. You have selected RLE as the output file format. RLE format is for use with the Utah Raster Toolkit. Chooses RLE as the output file format. This item is dimmed because RLE support is not compiled into the executable. Click to choose RLE as the output file format. RLE format is for use with the Utah Raster Toolkit. You have selected PNM as the output file format. You can use PNM files with the PBMPlus utilities. Chooses PNM as the output file format. This item is dimmed because PNM support is not compiled into the executable. Click to choose PNM as the output file format. Use PNM format for use with the PBMPlus utilities. You have selected GIF as the output file format. This forces quantization to 256 or less colors. Chooses GIF as the output file format. This item is dimmed because GIF support is not compiled into the executable. Click to choose GIF as the output file format. Choosing GIF forces quantization to 256 or less colors. This is the name of the output file. Unless changed, the file will be written into the same folder that the input file resides in. Changing the output file name dims the 'OK All' button. This is the name of the input file to be decoded from jpeg. Click to change the output file name and/or destination. Changing the name will dim the 'OK All' button. Click to cancel operation on this file. Other files can still be encoded or decoded. Click to confirm your selections for ALL jpeg files. This button is dimmed because you have altered the output file name. You must use the default output file name to use this option. Click to confirm your selections for ALL jpeg files. All dropped jpeg files will be decoded. Click to confirm your selections and to begin decoding.